The species variety is much greater than is really necessary, and one of the game’s great pleasures.This is embellished by a pleasant soundtrack by Austin Wintory (who, in the last few years, has become THE name in game composition) which is a little more ambient/generic-orchestral than some of his more daring work ( The Banner Saga, Sunset), but perfectly fits the game. The character animations are pitch-perfect. The level design, while necessarily open (it’s an underwater game!) is detailed, with nooks and crannies to poke into as you explore the larger world. There’s an enormous amount of color textures manage to be both simple and high-res. I expected Abzu to be a straightforwardly pleasant experience, but I instead found myself with mixed feelings (of the volatile, arguing-with-myself variety, as opposed to “meh.”) Before I untangle those, I want to give the game its obvious but deserved props.
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